Press Basic Attack after an Evasive Assist to activate. Pierces enemies in a large area in front, dealing Physical DMG. Character is invulnerable while using this skill.
When the character on field is about to be attacked, press Assist to activate. Dodges the enemy's attack and activates Vital View. Character is invulnerable while using this skill.
When the on-field character is launched, press Assist to activate. Launches a piercing attack at enemies in front, dealing Physical DMG. Character is invulnerable during the attack.
When another character in your squad shares the same Attribute or Faction: After Billy uses a Chain Attack, the DMG of his next Ultimate is increased by 50%, stacking up to 2 times. This effect resets whenever an Ultimate is activated.
Billy's DMG increases by 25% when he enters Crouching Shot during his Basic Attack. The effect ends if he moves, returns to standby, or is knocked back or launched by an attack.
When Decibel Rating is at Maximum, press Chain Attack to activate. Unleashes a powerful piercing attack at surrounding enemies in a large area, dealing massive Physical DMG. Character is invulnerable while using this skill.
When a Chain Attack is triggered, select the character to activate. Unleashes a powerful piercing attack at surrounding enemies in a large area, dealing massive Physical DMG. Character is invulnerable while using this skill.
When a Chain Attack is triggered, select the character to activate. Launches a powerful piercing attack in a line, dealing massive Physical DMG. Character is invulnerable while using this skill.
With enough Energy, press EX Special Attack to activate. Launches a powerful piercing attack in a line, dealing massive Physical DMG. Character is invulnerable while using this skill.
Press Basic Attack during a Perfect Dodge to activate. Pierces enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
When moving the joystick during a dodge, press Basic Attack. Launches a piercing attack at nearby enemies within a large area, dealing Physical DMG. When not moving the joystick during a dodge, press Basic Attack. Launches a piercing attack at enemies in a line, dealing Physical DMG.
Press to Dodge activate. A rapid dodge. Character is invulnerable while using this skill.
Press to Basic Attack to activate. Unleashes a piercing attack, dealing Physical DMG. Repeatedly press or hold to enter Crouching Shot to extend the attack duration. Move the joystick during Crouching Shot to launch Rolling Shot and adjust the character's position, dealing Physical DMG. Stop pressing or holding during Crouching Shot to launch Finishing Shot at enemies in front, dealing Physical DMG.
Core Passive: Steady Shot Skill Lv. +1
Core Passive: Steady Shot Skill Lv. +1
Core Passive: Steady Shot Skill Lv. +1
Core Passive: Steady Shot Skill Lv. +1
Core Passive: Steady Shot Skill Lv. +1
Core Passive: Steady Shot Skill Lv. +1
When Billy hits an enemy with a Dash Attack or Dodge Counter, he gains an additional 2.7 Energy. Can trigger once every 5s.
Billy's Dodge Counter DMG increases by 25%. Rolling Shots during his Basic Attacks are count as dodges, making Billy invulnerable during skill activation and able to trigger Perfect Dodges. When a Rolling Shot triggers a Perfect Dodge, it will automatically become a Dodge Counter.
Basic Attack, Dodge, Special Attack, and Chain Attack Lv. +2
When Billy hits an enemy with his EX Special Attack, the skill's CRIT Rate is increased based on the distance from the enemy. The closer he is to the target, the greater the effect, up to a maximum increase of 32%.
Basic Attack, Dodge, Special Attack, and Chain Attack Lv. +2
When Billy accumulates 10 hits on enemies or triggers a Perfect Dodge, his DMG increases by 6%, stacking up to 5 times. The effect resets if he is knocked back or launched by an enemy.