Press Basic Attack to activate. Unleashes up to 5 slashes, dealing Physical DMG. Repeatedly press or hold the button during the 3rd and 5th hits to extend the chainsaw slash attack.
Press Dodge to activate. A rapid dodge. Character is invulnerable while using this skill.
Press Basic Attack during a dodge to activate. Slashes enemies in front, dealing Physical DMG. Repeatedly press or hold the button to extend the chainsaw attack's duration.
Press Basic Attack during a Perfect Dodge to activate. Slashes enemies in front before detonating her chainsaw, dealing Physical DMG. Repeatedly press or hold the button to extend the chainsaw slash attack. Character is invulnerable while using this skill.
Press Special Attack to activate. Unleashes a series of slashes upon enemies in front, before detonating the chainsaw, dealing Physical DMG. Repeatedly press or hold the button to extend the chainsaw slash attack. Anti-Interrupt level is increased while using this skill and DMG taken is reduced by 40%.
When Corin has enough Energy, press Special Attack to activate. Unleashes a series of powerful slashes upon enemies in front, before detonating the chainsaw, dealing massive Physical DMG. Repeatedly press or hold the button to extend the chainsaw slash attack at the cost of Energy if the attack connects. Character is invulnerable during the spinning slash. Anti-Interrupt level is increased during the extended slash, and DMG taken is reduced by 40%.
When a Chain Attack is triggered, select the character to activate. Unleashes a powerful slash at enemies in a small area, dealing massive Physical DMG. Repeatedly press or hold the button to extend the chainsaw slash attack. Character is invulnerable while using this skill.
When Decibel Rating is at Maximum, press Chain Attack to activate. Unleashes a powerful slash at enemies in a small area, dealing massive Physical DMG. Repeatedly press or hold the button to extend the chainsaw slash attack. Character is invulnerable while using this skill.
After holding or tapping repeatedly, when Corin unleashes a continuous extended slash with her Chainsaw, the skill's DMG increases by 18.7%.
When another character in your squad shares the same Attribute or Faction: Corin deals 35% more DMG to Stunned enemies.
When the on-field character is launched, press Assist to activate. Slashes enemies in front before detonating her chainsaw, dealing Physical DMG. Repeatedly press or hold the button to extend the chainsaw slash attack. Character is invulnerable while using this skill.
When the character on field is about to be attacked, press Assist to activate. Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.
When the on-field character is launched, press the Assist Button to activate. Shoots enemies in front with an Ether Buckshot, dealing Ether DMG. Gain 1 Enhanced Shotshell on skill use. Character is invulnerable while using this skill.
Core Passive: Hyperfocus Skill Lv. +1
Core Passive: Hyperfocus Skill Lv. +1
Core Passive: Hyperfocus Skill Lv. +1
Core Passive: Hyperfocus Skill Lv. +1
Core Passive: Hyperfocus Skill Lv. +1
Core Passive: Hyperfocus Skill Lv. +1
When Corin's Chain Attack or Ultimate hits an enemy, her DMG against the target increases by 12% for 15s.
When Corin's EX Special Attack, Chain Attack or Ultimate hits an enemy, the target's Physical RES is reduced by 0.5%, stacking up to 20 times and lasting 5s. The duration of each stack is calculated separately.
Basic Attack, Dodge, Special Attack, and Chain Attack Lv. +2
When Corin uses a Quick Assist, Defensive Assist, or Chain Attack, she recovers 7.2 Energy. This effect can trigger once every 16s.
Basic Attack, Dodge, Special Attack, and Chain Attack Lv. +2
When Corin's extended slash hits an enemy, she obtains a stack of Charge (max 40 stacks). During a Dodge Counter, Special Attack, EX Special Attack, Quick Assist, or Assist Follow-Up, when her chainsaw detonation hits an enemy, consumes all stacks of Charge. Each stack consumed causes the attack to deal an additional 3% of ATK as DMG.