Press Special Attack after an Evasive Assist to activate. Unleashes a spinning hail of bullets against enemies in front and throws a grenade, dealing Electric DMG. Character is invulnerable while using this skill.
When the character on field is about to be attacked, press Assist to activate. Dodges the enemy's attack and activates the Vital View. Character is invulnerable while using this skill.
When the on-field character is launched in the air, press Assist to activate. Throws a grenade at the enemy, dealing Electric DMG. Character is invulnerable while using this skill.
When another character in your squad shares the same Attribute or Faction: Upon hitting an enemy with an EX Special Attack, the next Shock DMG inflicted on the target increases Shock DMG by 18%. This effect can stack up to 2 times, and each enemy can trigger it once per skill use. Resets when the Shock effect ends.
When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching the maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 65%.
When Decibel Rating is at Maximum, press Chain Attack to activate. Throws a custom grenade which explodes in the air and splits into four smaller grenades, dealing massive Electric DMG. Character is invulnerable while using this skill.
When a Chain Attack is triggered, select the character to activate. Throws three grenades into the air then strafes to detonate them, dealing massive Electric DMG. Character is invulnerable while using this skill.
When there is enough energy, press Special Attack to activate. Leap in the air and throw two grenades to the front, dealing massive Electric DMG. Upon use, move the joystick to change directions. Character is invulnerable while using this skill.
Press Special Attack to activate. Throws a grenade to the front, dealing Electric DMG. Upon use, drag the joystick to change directions. Anti-Interrupt level is increased while using this skill.
Press Basic Attack during a Perfect Dodge to activate. Throws a grenade at enemies, dealing Electric DMG. Character is invulnerable while using this skill.
Press Basic Attack during a dodge to activate. Slide forward while shooting, dealing Physical DMG.
Press Dodge to activate. A rapid dodge. Character is invulnerable while using this skill.
Press Basic Attack to activate. Unleashes up to 4 attacks, dealing Physical DMG and Electric DMG. While launching Basic Attacks, drag the joystick to attack while moving. This allows Grace to reposition herself and deal Physical DMG. While Grace is launching Basic Attacks, her Basic Attack combo will not be interrupted by her Special Attacks, EX Special Attacks, Dodge, Dash Attacks, or Dodge Counter.
Core Passive: Pre-Driven Needle Skill Lv. +1
Core Passive: Pre-Driven Needle Skill Lv. +1
Core Passive: Pre-Driven Needle Skill Lv. +1
Core Passive: Pre-Driven Needle Skill Lv. +1
Core Passive: Pre-Driven Needle Skill Lv. +1
Core Passive: Pre-Driven Needle Skill Lv. +1
When the 4th hit of Grace's Basic Attack hits an enemy, all squad members gain 0.25 Energy. Within the same move, this effect can grant a max of 2 Energy to all squad members.
When Grace's thrown grenade hits an enemy during a Basic Attack, Special Attack, or EX Special Attack, the target's Electric RES is reduced by 8.5%, and Electric Anomaly Buildup RES is reduced by 8.5%, lasting for 8s.
Basic Attack, Dodge, Special Attack, and Chain Attack Lv. +2
When Grace uses her EX Special Attack, she gains 6 stacks of Charge (max 6 stacks). When her Basic Attack or Dash Attack hits an enemy, 1 stack of Charge is consumed, increasing her Energy Generation Rate of the attack by 20%.
Basic Attack, Dodge, Special Attack, and Chain Attack Lv. +2
When all Zap stacks are consumed to activate a Special Attack or EX Special Attack, Grace's skill is enhanced, tossing an extra grenade and increasing each grenade's DMG to 200%.